Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


| Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Shield Projector

A shield projector is a heavy weapon that encases its target in a short-duration force field, akin to that produced by an armor upgrade. Such force fields are of limited strength, but higher power shield projectors can create a stronger protective barrier around the target. Shield projectors see the most use among security forces assigned to protect diplomats and high-profile celebrities. Available models—from the least to most powerful— include sentry, defender, guardian, and warden shield projectors.

Shield Projector, Warden

Source Starfinder Armory pg. 53
Level 19; Price 594,000
Hands 1; Proficiency Small Arms
Damage —; Range 40 ft.; Critical
Capacity 100 charges; Usage 20
Bulk 2; Special shield 4d12, unwieldy

Shield Projector, Sentry

Source Starfinder Armory pg. 52
Level 4; Price 2,180
Hands 1; Proficiency Small Arms
Damage —; Range 40 ft.; Critical
Capacity 40 charges; Usage 4
Bulk 2; Special shield 1d4, unwieldy

Shield Projector, Defender

Source Starfinder Armory pg. 53
Level 9; Price 13,800
Hands 1; Proficiency Small Arms
Damage —; Range 40 ft.; Critical
Capacity 80 charges; Usage 10
Bulk 2; Special shield 2d6, unwieldy

Shield Projector, Guardian

Source Starfinder Armory pg. 53
Level 14; Price 75,200
Hands 1; Proficiency Small Arms
Damage —; Range 40 ft.; Critical
Capacity 80 charges; Usage 16
Bulk 2; Special shield 2d12, unwieldy